inline int ns::Texture::getHeight()
{
	return iHeight;
}
//----------------------------------------------------------------
inline int ns::Texture::getWidth()
{
	return iWidth;
}
//----------------------------------------------------------------
inline void ns::Texture::setHeight(int h)
{
	iHeight = h;
}
//----------------------------------------------------------------
inline void ns::Texture::setWidth(int w)
{
	iHeight = w;
}
//----------------------------------------------------------------
inline string ns::Texture::getFilename ()
{
	return filename;
}